# AutoPOE2 offsets cache - auto-generated by ZeroDayMemoryCalibrator # build_id = 6AAB2A74 # build_time_date_stamp = 0x6AAB2A74 # build_section_layout_hash= 0x99A8A562D5B13FCE # binary_sha256 = dc3b3f1bedbf664a21fb71ff6fd178db5e55f588efc53ead026a87d963468714 # generated_at = 18/09/2026 08:11:09 # INV-BUILD-01: Bat buoc phai khop ca 2 ma fingerprint duoi day. # INV-OFFSET-01: Khong co bat ky dia chi heap tuyet doi nao. # INV-MEM-DYNAMIC-XYZ: Loai bo neo tinh 0x290/0x540/0x120, ep PlayerFinder 16MB. build_time_date_stamp = 0x6AAB2A74 build_section_layout_hash = 0x99A8A562D5B13FCE static_root_1 = 0x45CDFE0 # InGameState static_root_2 = 0x45CDFD8 # Player static_root_3 = 0x45D5100 # EntityMap static_root_4 = 0x45D4DD8 # TerrainOrigin static_root_5 = 0x45D50F8 # Camera static_root_6 = 0x4717880 # Vitals static_root_7 = 0x4436F90 # ActionData static_root_8 = 0x4436F98 # UIComponent energy_shield_offset = 0xC entity_map_offset = 0x608 mana_offset = 0x420 player_offset = 0xBE0 pos_offset = 0x0 spirit_offset = 0x44C stat_offset = 0x3D8 ward_offset = 0x20