# BRIEFING — 2026-10-01T03:17:00Z

## Mission
Forensic integrity audit of Milestone 2 remediation (Character Animation & Visceral Combat Feel Engine).

## 🔒 My Identity
- Archetype: forensic_auditor
- Roles: [critic, specialist, auditor]
- Working directory: c:\Projects\FreeExile\.agents\teamwork\auditor_m2_1_gen4
- Original parent: 8412af23-c7a8-41f5-aef2-b2a602fcfaf5
- Target: Milestone 2 Iteration 2 Gate (Character Animation & Visceral Combat Feel Engine)

## 🔒 Key Constraints
- Audit-only — do NOT modify implementation code
- Trust NOTHING — verify everything independently
- Integrity Mode: development (from ORIGINAL_REQUEST.md § 2026-10-01T00:31:10Z)
- Quantitative line caps: combat_feel_engine.js <= 350, weapon_swing_renderer.js <= 350, animation_engine.js <= 350, combat_skills.js <= 500, test_m2_animation_and_combat_feel.py <= 350
- Zero tolerance for hardcoded test results, facade implementations, or pre-populated verification artifacts.

## Current Parent
- Conversation ID: 8412af23-c7a8-41f5-aef2-b2a602fcfaf5
- Updated: 2026-10-01T03:16:31Z

## Audit Scope
- Work product: Milestone 2 remediation by worker_m2_2_gen3
- Files:
  * c:\Projects\FreeExile\client\webapp\js\engine\combat_feel_engine.js
  * c:\Projects\FreeExile\client\webapp\js\engine\weapon_swing_renderer.js
  * c:\Projects\FreeExile\client\webapp\js\engine\animation_engine.js
  * c:\Projects\FreeExile\client\webapp\js\engine\combat_skills.js
  * c:\Projects\FreeExile\tests\unit\test_m2_animation_and_combat_feel.py
  * c:\Projects\FreeExile\tests\unit\test_challenger_m2_adversarial.py
- Profile loaded: General Project
- Audit type: forensic integrity check

## Audit Progress
- Phase: investigating
- Checks completed: none
- Checks remaining:
  * Check 1: Anti-Cheat & Authenticity Audit (getShakeOffset, cancelWindup, hitStopTimer decay, cancelAction, runtime test assertions)
  * Check 2: Quantitative Code & Doc Hygiene Audit (check_code_and_doc_hygiene.py --strict, file line lengths)
  * Check 3: Security & Veto Check (memory leaks, unhandled exceptions, regressions)
  * Check 4: Test Suite Execution (adversarial, unit, e2e)
- Findings so far: [TBD]

## Key Decisions Made
- Established forensic verification plan based on empirical execution and static code inspection.

## Artifact Index
- c:\Projects\FreeExile\.agents\teamwork\auditor_m2_1_gen4\DISPATCH.md — Dispatch instructions
- c:\Projects\FreeExile\.agents\teamwork\auditor_m2_1_gen4\BRIEFING.md — Situational awareness
- c:\Projects\FreeExile\.agents\teamwork\auditor_m2_1_gen4\handoff.md — Forensic audit report

## Attack Surface
- Hypotheses tested: [TBD]
- Vulnerabilities found: [TBD]
- Untested angles: [TBD]

## Loaded Skills
- None loaded.
