# Progress — auditor_m5_fix_1

Last visited: 2026-10-01T23:00:20Z

- [x] Initialized DISPATCH.md and BRIEFING.md
- [x] Phase 1: Line counts & Code Hygiene check (PASS: 0 violations, all files within limits)
- [x] Phase 2: Static Analysis & Anti-Cheat / Facade Inspection
  - [x] Check `monster_pack_system.js` (pack ID tracking, kill counting idempotency verified)
  - [x] Check `ambush_trigger_system.js` (wall passability re-checks, center fallback verified)
  - [x] Check `grid_pathfinder.js` (long-range DDA line-of-sight calculation, buffer expansion, waypoint ordering verified)
  - [x] Check `test_encounter_zones.py` (16 genuine tests, no boolean tautologies verified)
  - [x] Check other files (`wilderness_zone_packs.js`, `monster_system.js`, `boss_gate_controller.js`, `world_renderer.js`, `index.html` verified)
- [x] Phase 3: Independent Execution Verification
  - [x] `pytest tests/unit/test_encounter_zones.py -v` (16/16 passed)
  - [x] `pytest tests/unit/test_waypoint_safe_radius.py -v` (17/17 passed)
  - [x] `pytest tests/unit/test_monster_poise_and_leash.py -v` (10/10 passed)
  - [x] `pytest tests/unit/test_fog_and_minimap.py -v` (14/14 passed)
  - [x] `pytest tests/unit/test_tile_collision.py -v` (11/11 passed)
  - [x] `pytest tests/e2e/test_poe2_map_system_e2e.py -v` (81/81 passed)
  - [x] `pytest tests/unit/ -q` (1220/1220 passed)
  - [x] `node --expose-gc tools/perf/stress_test_grid_pathfinder.js` (PASS)
  - [x] `node tools/perf/map_render_benchmark.js` (PASS)
- [x] Phase 4: Final Hand-off Report & Parent Notification
