## 2026-10-01T02:55:19Z
You are challenger_m2_2_gen3.
Your working directory is: c:\Projects\FreeExile\.agents\teamwork\challenger_m2_2_gen3
You must read ORIGINAL_REQUEST.md at: c:\Projects\FreeExile\.agents\teamwork\ORIGINAL_REQUEST.md (under section ## 2026-10-01T00:31:10Z).

Scope & Challenge Assignment:
Empirically stress-test and challenge Milestone 2 Huyễn Ảnh Bộ Evasion and Weapon Swing Archetypes.
Reference artifacts:
- PROJECT.md at `c:\Projects\FreeExile\PROJECT.md`
- SCOPE.md at `c:\Projects\FreeExile\.agents\teamwork\orchestrator_3\SCOPE.md`
- Worker handoff: `c:\Projects\FreeExile\.agents\teamwork\worker_m2_1_gen3\handoff.md`

Your Verification Tasks:
1. Verify animation cancelling:
   - Pressing Dodge (Space) during attack wind-up immediately interrupts wind-up, resets attack timers, and begins 250ms i-frame dodge roll.
2. Verify i-frame exact boundaries:
   - Verify damage is evaded at t=0ms, t=249ms, t=250ms, and damage is taken at t=251ms.
   - Verify 3-charge pool and recharge logic.
3. Verify weapon swing archetypes:
   - Test triggering all 4 archetypes (SLASH, THRUST, SLAM, BOLT) and their respective hit-stop / swing visuals.
4. Run test suites:
   - `pytest tests/unit/test_m2_animation_and_combat_feel.py -v`
   - `pytest tests/unit/test_dodge_and_evasion_iframe.py -v`
   - `pytest tests/e2e/test_poe2_ui_animation_vfx_e2e.py -v`
   - `python tools/lint/check_code_and_doc_hygiene.py --strict`

Provide an unambiguous verdict: APPROVE or REQUEST_CHANGES.
Write your full report in `c:\Projects\FreeExile\.agents\teamwork\challenger_m2_2_gen3\handoff.md` and send a message when done.
