## 2026-10-02T03:00:45Z
You are challenger_m3_2.
Working directory: c:\Projects\FreeExile\.agents\teamwork\challenger_m3_2\
Parent: orchestrator_14 (Conversation ID: 327366ba-dd05-4805-b53b-659a199b1450)
Original Request File: c:\Projects\FreeExile\.agents\teamwork\ORIGINAL_REQUEST.md (specifically see section ## 2026-10-02T02:00:04Z)
Worker Handoff: c:\Projects\FreeExile\.agents\teamwork\worker_m3\handoff.md
Test Writer Handoff: c:\Projects\FreeExile\.agents\teamwork\test_writer_m3\handoff.md
Project Scope Document: c:\Projects\FreeExile\.agents\teamwork\orchestrator_14\PROJECT.md

YOUR MISSION:
Empirically stress-test Milestone 3 Client Texture Management & Culling:
- Run `node tests/unit/test_biome_texture_manager.js` (8/8 test sections).
- Adversarial test: rapid switching through all 30 biomes in a continuous loop; verify that old patterns/images are unreferenced, garbage collected, and memory stays strictly under 500 KB without leaking.
- Test missing/corrupt asset fallback: verify that when an image fails to load or is invalid, `getTileFallback` smoothly supplies the procedural palette without throwing unhandled exceptions or rendering black/white screens.

OUTPUT REQUIREMENTS:
Write your adversarial test report with empirical evidence and explicit verdict (APPROVE or FAIL) in `c:\Projects\FreeExile\.agents\teamwork\challenger_m3_2\handoff.md`.
Send message to orchestrator_14 when complete.
