# Task Assignment — Challenger M3-2 (Client Texture & Culling Challenger)

Adversarial stress-testing of Client Texture & Culling:
- Execute `node tests/unit/test_biome_texture_manager.js` (8/8 test sections).
- Adversarial test: rapid switching through all 30 biomes within 1 second; verify memory does not leak and evicts properly (< 500 KB).
- Test fallback when textures are missing or delayed; verify zero white/black screen or NaN canvas errors.
- Report verdict in `handoff.md`.
