# Progress Log: Challenger M5 2

Last visited: 2026-10-01T22:42:00Z

- [x] Initialized workspace, parsed DISPATCH.md, ORIGINAL_REQUEST.md (R5), worker handoff, and system code.
- [x] Test 1: Cohesive Pack Leashing Stress (drag 15 tiles, disengage at dist > 9.0 tiles, safe radius 8.0 disengage & damage immunity verified in `tests/unit/test_challenger_m5_empirical_stress.js`).
- [x] Test 2: POI Wave Ambush Stress (rapid multi-traversal single trigger verified, 300 procedural POIs across 100 seeds verified with 1,188 minions landing exclusively on passable tiles).
- [x] Test 3: Boss Gate Progression Stress (50 simulated zones verified, gate tile mutation to FLOOR (1) & isPositionBlocked false, lore popup <= 3.0 trigger & > 3.5 close).
- [x] Test 4: Performance & Regression verification (`pytest tests/unit/test_encounter_zones.py` PASS, `node tools/perf/map_render_benchmark.js` PASS with 0 stationary re-bakes, `pytest tests/unit/ -q` 1151 PASSED).
- [x] Wrote `challenge_report.md` and `handoff.md` with explicit verdict `APPROVE`.
- [x] Notified parent agent via `send_message`.
