# Progress — explorer_m1_1

Last visited: 2026-09-30T23:46:00Z
Status: Completed

## Current Activity
Investigation complete. Handoff report and machine-applicable patch generated and verified.

## Completed Steps
- Initialized DISPATCH.md and persistent memory in BRIEFING.md
- Reviewed authoritative project specifications (`ORIGINAL_REQUEST.md`, `PROJECT.md`, `explorer_survey_2/handoff.md`)
- Investigated `server/world/zone_catalog.py`, `zone_engine.py`, `zone_types.py`, and `game_design_matrix_seeder.py`
- Identified missing canonical registration of `zone_player_hideout` and verified `KeyError` traceback
- Formulated deduplication of `get_zone_definition` and removal of redundant hardcoded string check
- Verified schema backward compatibility for `ZoneDefinition` with `max_level: int = 100` and `@property def display_name`
- Verified code hygiene thresholds (catalog ~615 <= 700 soft cap; engine ~446 < 500 hard cap)
- Generated and verified unified git patch at `m1_server_zone_gating.patch` (`git apply --check -v` exit code 0)
- Published 5-component handoff report at `c:\Projects\FreeExile\.agents\teamwork\explorer_m1_1\handoff.md`
