# Progress — explorer_m2_1_gen3

Last visited: 2026-10-01T02:45:15Z
Status: Complete

## Steps
- [x] Received dispatch message and initialized workspace (`DISPATCH.md`, `BRIEFING.md`)
- [x] Read `ORIGINAL_REQUEST.md`, `PROJECT.md`, and `SCOPE.md`
- [x] Inspect existing `animation_engine.js`, `weapon_swing_catalog.js`, and `entity_renderer.js`
- [x] Inspect E2E test `tests/e2e/test_poe2_ui_animation_vfx_e2e.py`
- [x] Run test baseline with pytest (33 passed, 9 xpassed)
- [x] Analyze 5 kinetic phases (Idle, Run, Wind-up, Impact, Recovery) and 4 weapon archetypes (Slash, Thrust, Slam, Bolt)
- [x] Check line length caps (all within constraints; identified 472-line cap risk in `combat_skills.js`)
- [x] Formulate concrete worker implementation strategy
- [x] Write `handoff.md` and notify orchestrator
