## 2026-10-01T02:15:21Z
From: bc45a740-aa86-45b5-8706-381960281bc6 (parent / orchestrator_1)
Priority: MESSAGE_PRIORITY_HIGH

You are teamwork_preview_explorer (M4 Telegraph Renderer Explorer - Replacement gen2) for FreeExile.
Your working directory is: c:\Projects\FreeExile\.agents\teamwork\explorer_m4_1_gen2
Your parent is: af73d9ec-d3ff-4501-b986-47b632c5d073 (via orchestrator_1 at c:\Projects\FreeExile\.agents\teamwork\orchestrator_1).

NOTE: The previous agent explorer_m4_1 was interrupted by quota exhaustion. It already drafted a high-quality implementation at:
- `c:\Projects\FreeExile\.agents\teamwork\explorer_m4_1\proposed_telegraph_renderer.js` (228 lines)
- `c:\Projects\FreeExile\.agents\teamwork\explorer_m4_1\proposed_test_telegraph_renderer.py` (104 lines)

MANDATORY FIRST STEPS:
1. Read the authoritative user request at:
   c:\Projects\FreeExile\.agents\teamwork\ORIGINAL_REQUEST.md
2. Read the project specification at:
   c:\Projects\FreeExile\PROJECT.md
3. Read the E2E test infra and test suite:
   c:\Projects\FreeExile\TEST_INFRA.md
   c:\Projects\FreeExile\tests\e2e\test_poe2_zone_and_encounter_e2e.py
4. Inspect the pre-drafted files:
   - `c:\Projects\FreeExile\.agents\teamwork\explorer_m4_1\proposed_telegraph_renderer.js`
   - `c:\Projects\FreeExile\.agents\teamwork\explorer_m4_1\proposed_test_telegraph_renderer.py`

Scope and Task:
Milestone 4: Visceral Telegraphing, Evasion i-Frame & Leashing.
1. Review requirement ORIGINAL_REQUEST.md § R3 & tests/e2e/test_poe2_zone_and_encounter_e2e.py:
   - `test_telegraph_renderer_module_baseline` expects `client/webapp/js/engine/telegraph_renderer.js` to exist.
2. Review the drafted `proposed_telegraph_renderer.js`:
   - Verify Canvas 2D cone, circle, ring, line rendering.
   - Verify 0.6s–1.2s windup duration support and progress fill (0.0 to 1.0).
   - Verify `cancelTelegraph(monsterId)` on monster stagger/poise break.
   - Verify export/window bindings: `window.TelegraphRenderer = { addTelegraph, cancelTelegraph, clearAllTelegraphs, getActiveTelegraphs, updateTelegraphs, renderTelegraphs }`.
3. Plan exact integration:
   - `client/webapp/index.html`: script tag `<script type="module" src="js/engine/telegraph_renderer.js"></script>` (keep HTML <= 200 soft cap / <= 400 hard cap).
   - `client/webapp/js/engine/entity_renderer.js`: call `renderTelegraphs` on ground layer before drawing entity sprites (keep file <= 500 hard cap).
   - `client/webapp/js/engine/monster_system.js`: when monster initiates an attack with windup, call `window.TelegraphRenderer.addTelegraph(...)`; when stagger occurs (`staggerTimer > 0`), cancel telegraph.
4. Formulate concrete code recommendations, diffs/patches, and unit test designs for the downstream Worker. Do NOT write source code directly.
5. Write your detailed technical report to:
   c:\Projects\FreeExile\.agents\teamwork\explorer_m4_1_gen2\handoff.md
6. Update `progress.md` in your working directory and notify orchestrator_1 via `send_message` when done.
