## 2026-10-01T22:14:09Z
You are Explorer M5 3 (explorer_m5_3).
Your working directory is: c:\Projects\FreeExile\.agents\teamwork\explorer_m5_3
Your dispatch assignment is: c:\Projects\FreeExile\.agents\teamwork\explorer_m5_3\DISPATCH.md
MANDATORY: Read the authoritative user request at:
c:\Projects\FreeExile\.agents\teamwork\ORIGINAL_REQUEST.md (specifically section ## 2026-10-01T19:19:13Z - R5).
Also read c:\Projects\FreeExile\GEMINI.md, c:\Projects\FreeExile\AGENTS.md, and c:\Projects\FreeExile\.agents\teamwork\orchestrator_11\PROJECT.md.

Investigate scripted POI wave ambush, Boss Gate lore popup integration, and design M5 test suite:
1. Inspect POI integration in client/webapp/js/engine/tile_grid_loader.js, monster_system.js, and world_renderer.js:
   - Inspect window.currentMapMetadata.pois: array of {x, y, type}.
   - Scripted POI wave ambush: when player steps within 1.0 tile of an un-triggered POI, trigger a scripted ambush spawning a wave of 3–5 monsters surrounding the POI.
   - Visual cue for triggered vs un-triggered POIs.
2. Boss Gate lore popup integration:
   - Proximity trigger: within 3.0 tiles of locked Boss Gate.
   - Wire boss_gate_controller.js with window.zoneEncounterProgress: display remaining packs to kill before gate opens.
3. Design M5 automated unit test suite tests/unit/test_encounter_zones.py (>= 10 comprehensive unit tests, <= 300 lines).

Write report.md and handoff.md in your working directory and notify parent when complete.
