# BRIEFING — 2026-10-01T00:11:30Z

## Mission
Re-architect FreeExile spatial zoning, encounter spawning, and monster life-cycle systems per PoE2 standards (100% safe haven purity and visceral telegraphed combat in wilderness).

## 🔒 My Identity
- Archetype: teamwork_preview_orchestrator
- Roles: orchestrator, user_liaison, human_reporter, successor
- Working directory: c:\Projects\FreeExile\.agents\teamwork\orchestrator_1
- Original parent: af73d9ec-d3ff-4501-b986-47b632c5d073
- Original parent conversation ID: af73d9ec-d3ff-4501-b986-47b632c5d073

## 🔒 My Workflow
- **Pattern**: Project
- **Scope document**: c:\Projects\FreeExile\PROJECT.md
1. **Decompose**: Survey full scope with 3 Explorers/Spec Miners, synthesize findings into PROJECT.md Feature Inventory, decompose into 3-7 milestones with interface contracts, spawn dual track (Implementation + E2E Testing).
2. **Dispatch & Execute**:
   - **Direct (iteration loop)**: For milestones fitting single cycle, run Explorer (3) -> Worker (1) -> Reviewer (2) -> Challenger (2) -> Auditor (1).
   - **Delegate (sub-orchestrator)**: Spawn sub-orchestrators for milestones and E2E testing track.
3. **On failure**: Retry -> Replace -> Skip (non-auditor) -> Redistribute -> Redesign.
4. **Succession**: At 16 spawns, write handoff.md, cancel timers, spawn successor with parent passthrough.
- **Work items**:
  1. Survey & Architecture Assessment [done]
  2. PROJECT.md Specification & Feature Inventory [done]
  3. E2E Testing Track (TEST_INFRA.md, 50 E2E tests, TEST_READY.md) [done]
  4. Milestone 1: Server Zone Gating & Safe Haven Purity [done: GATE PASS]
  5. Milestone 2: Client Safe Haven Purity & Dummy Telemetry [done: GATE PASS]
  6. Milestone 3: Wilderness Pack Spawning & Map Device Instances [done: GATE PASS]
  7. Milestone 4: Visceral Telegraphing, Evasion i-Frame & Leashing [in-progress: Exploration]
  8. Milestone 5: Final E2E Pass & Adversarial Hardening [pending]
- **Current phase**: 5 (Milestone 4 Implementation)
- **Current focus**: Dispatching worker_m4_1 for Milestone 4 Implementation (telegraph_renderer.js, dodge i-frame, poise reset, AI leash return)

## 🔒 Key Constraints
- Never write, modify, or create source code files directly.
- Never run build/test commands yourself — require workers to do so.
- Never investigate or explore the problem at the code level — dispatch Explorers.
- File-editing allowed ONLY for metadata/state files (.md) in .agents/teamwork/ (and PROJECT.md at root).
- Binary veto on Forensic Auditor integrity violations.
- Always include ORIGINAL_REQUEST.md path in subagent dispatches.
- Never reuse a subagent after handoff.
- Mandatory integrity warning in Worker dispatches.

## Current Parent
- Conversation ID: af73d9ec-d3ff-4501-b986-47b632c5d073
- Updated: 2026-09-30T23:30:03Z

## Key Decisions Made
- Milestones E2E, 1, 2, and 3 fully completed and verified with unanimous APPROVE / CLEAN verdicts.
- Milestone 4 Exploration successfully synthesized:
  1. `telegraph_renderer.js` decoupled (< 250 lines) with Canvas 2D cone/circle/ring/line warning decals and stagger cancellation.
  2. `combat_skills.js` dodge roll 0.25s i-frame window + `monster_system.js` damage negation and floating text "NÉ ĐÒN! (i-frame)".
  3. `monster_system.js` poise reset bugfix (`else if (m.poise <= 0) m.poise = m.maxPoise`) and AI leash return (30% HP/s regen + invulnerability).
  4. Helper refactoring in `monster_system.js` ensures code stays at ~470 lines (well under 500-line Hard Cap).

## Team Roster
| Agent | Type | Work Item | Status | Conv ID |
|---|---|---|---|---|
| explorer_m4_1_gen2 | teamwork_preview_explorer | M4 Telegraph Renderer Explorer (gen2) | completed | a2193386-b108-499e-b771-c0d416a9d99a |
| explorer_m4_2_gen2 | teamwork_preview_explorer | M4 Dodge Roll Explorer (gen2) | completed | b1ec61df-2497-4956-b353-f106b168f93b |
| explorer_m4_3 | teamwork_preview_explorer | M4 Poise & Leash Explorer | completed | e211ae3d-3e02-4f7c-978a-e4fbe9365a43 |
| worker_m4_1 | teamwork_preview_worker | M4 Implementation Worker | in-progress | 672dedd9-174d-435e-8fa7-379b3d0b3ba0 |

## Active Timers
- Heartbeat cron: task-182 (*/10 * * * *)

## Artifact Index
- c:\Projects\FreeExile\.agents\teamwork\ORIGINAL_REQUEST.md — Authoritative User Request
- c:\Projects\FreeExile\PROJECT.md — Global Project Architecture, Milestones & Contracts
- c:\Projects\FreeExile\TEST_INFRA.md — E2E Test Infrastructure Specification
- c:\Projects\FreeExile\TEST_READY.md — E2E Test Suite Readiness Report
- c:\Projects\FreeExile\.agents\teamwork\orchestrator_1\GATE_STATUS.md — Milestone Gate Record
- c:\Projects\FreeExile\.agents\teamwork\orchestrator_1\progress.md — Execution Progress Checklist
