# Soft Handoff — Project Orchestrator (Generation 1 -> Generation 2)

**From**: `orchestrator_1` (`teamwork_preview_orchestrator`, gen1)  
**To**: `orchestrator_gen2` (Successor)  
**Date**: 2026-10-01T00:00:00Z  
**Type**: Soft Handoff (Succession at Threshold: 16 spawns reached, all subagents completed)

---

## 1. Milestone State

| # | Milestone Name | Status | Key Outputs & State |
|---|---|:---:|---|
| **E2E** | E2E Testing Track | **DONE** | `TEST_INFRA.md`, `tests/e2e/test_poe2_zone_and_encounter_e2e.py` (50 tests), `TEST_READY.md`. Currently 47 passed, 2 xfailed, 1 xpassed (`test_e2e_canonical_hideout_registration_baseline`). |
| **M1** | Server Zone Gating & Safe Haven Purity | **DONE** | Fully verified and approved (Gate PASS). `zone_player_hideout` registered as `ZoneType.SANCTUARY` in `zone_catalog.py`, duplicate `get_zone_definition` pruned in `zone_engine.py`, 10/10 unit tests passing in `test_zone_monster_spawning_rules.py`, game design matrix 100% in sync, hygiene 0 hard cap violations. |
| **M2** | Client Safe Haven Purity & Dummy Telemetry | **IN_PROGRESS** (Ready for Worker) | Exploration complete by 3 parallel explorers (`explorer_m2_1`, `explorer_m2_2`, `explorer_m2_3`). Ready for Worker `worker_m2_1` dispatch. |
| **M3** | Wilderness Pack Spawning & Map Device Instances | **PLANNED** | Awaiting M2 completion. |
| **M4** | Visceral Telegraphing, Evasion i-Frame & Leashing | **PLANNED** | Awaiting M3 completion. |
| **M5** | Final E2E Verification & Adversarial Hardening | **PLANNED** | Awaiting M4 completion. Full E2E suite 100% pass + Tier 5 white-box adversarial coverage + strict hygiene gate. |

---

## 2. Active Subagents

All 16 subagents from Generation 1 have delivered their handoffs and are idle:
- 3 Survey subagents (`ac939425`, `40f62892`, `f40d0077`) - completed.
- 1 E2E Test Track Writer (`3af43086`) - completed.
- 3 M1 Explorers (`25b1749f`, `bb9e68fc`, `44549580`) - completed.
- 1 M1 Worker (`83ab3e22`) - completed.
- 2 M1 Reviewers (`37071dcc`, `b8fb5a73`) - completed (both APPROVE).
- 2 M1 Challengers (`87b2b7b7`, `604e5a04`) - completed (both APPROVE).
- 1 M1 Forensic Auditor (`0db7c735`) - completed (CLEAN).
- 3 M2 Explorers (`f9e77d9a`, `2fa74eab`, `8f2f085c`) - completed.

No subagents are pending. Generation 2 starts fresh with spawn count 0 / 16.

---

## 3. Pending Decisions & Immediate Next Steps for Successor

### Immediate Task for Successor:
Run Milestone 2 Implementation & Gate Verification:
1. **Dispatch Worker `worker_m2_1` (`teamwork_preview_worker`)**:
   - Working Directory: `.agents/teamwork/worker_m2_1/`
   - Read:
     * `ORIGINAL_REQUEST.md`
     * `PROJECT.md`
     * `c:\Projects\FreeExile\.agents\teamwork\explorer_m2_1\handoff.md`
     * `c:\Projects\FreeExile\.agents\teamwork\explorer_m2_1\milestone_2.patch`
     * `c:\Projects\FreeExile\.agents\teamwork\explorer_m2_1\proposed_target_dummy_telemetry.js`
     * `c:\Projects\FreeExile\.agents\teamwork\explorer_m2_1\proposed_test_target_dummy_and_telemetry.py`
     * `c:\Projects\FreeExile\.agents\teamwork\explorer_m2_2\handoff.md`
     * `c:\Projects\FreeExile\.agents\teamwork\explorer_m2_3\handoff.md`
   - Exclusive file ownership for `worker_m2_1`:
     * `client/webapp/js/engine/target_dummy_telemetry.js` (NEW file)
     * `client/webapp/js/engine/monster_system.js`
     * `client/webapp/js/engine/monster_loot_dropper.js`
     * `client/webapp/js/engine/combat_skills.js`
     * `client/webapp/js/engine/vfx_renderer.js`
     * `client/webapp/js/engine/iso_math.js`
     * `client/webapp/js/ui/hideout_gates.js`
     * `client/webapp/js/ui/worldmap_dungeons.js`
     * `tests/unit/test_target_dummy_and_telemetry.py` (NEW unit test file)
     * `tests/unit/test_zone_monster_spawning_rules.py`
   - MANDATORY INTEGRITY WARNING included verbatim.
   - Verification required:
     * `pytest tests/unit/test_target_dummy_and_telemetry.py tests/unit/test_zone_monster_spawning_rules.py -v`
     * `pytest tests/e2e/test_poe2_zone_and_encounter_e2e.py -v` (expect `test_dummy_telemetry_module_baseline` to XPASS)
     * `python tools/lint/check_code_and_doc_hygiene.py --strict` (all files under Hard Cap, `monster_system.js` <= 500 lines)
2. **Dispatch 2 Reviewers, 2 Challengers, and 1 Forensic Auditor for Milestone 2 Gate**:
   - Collect all verdicts in `GATE_STATUS.md`.
   - Gate criteria: All pass -> mark M2 `DONE` in `PROJECT.md`.
3. **Proceed to Milestone 3 (Wilderness Pack Spawning & Map Device Instances)**, then Milestone 4, and Milestone 5 (Final E2E Pass & Adversarial Hardening).

---

## 4. Key Artifacts Index

- `c:\Projects\FreeExile\.agents\teamwork\ORIGINAL_REQUEST.md`: Authoritative User Intent
- `c:\Projects\FreeExile\PROJECT.md`: Global Architecture, Feature Inventory, Milestones, Interface Contracts
- `c:\Projects\FreeExile\TEST_INFRA.md`: E2E Testing Track Infrastructure
- `c:\Projects\FreeExile\TEST_READY.md`: E2E Test Suite Readiness Report (50 tests)
- `c:\Projects\FreeExile\.agents\teamwork\orchestrator_1\GATE_STATUS.md`: M1 Gate Record (PASS)
- `c:\Projects\FreeExile\.agents\teamwork\orchestrator_1\progress.md`: Execution Progress Checklist
- `c:\Projects\FreeExile\.agents\teamwork\orchestrator_1\BRIEFING.md`: Working Memory
- `c:\Projects\FreeExile\.agents\teamwork\explorer_m2_1\`: M2 Dummy Telemetry artifacts, patch, and test suite
- `c:\Projects\FreeExile\.agents\teamwork\explorer_m2_2\`: M2 Spawner gating & drop flush diffs
- `c:\Projects\FreeExile\.agents\teamwork\explorer_m2_3\`: M2 Portal traversal wiring diffs
