# BRIEFING — 2026-10-01T22:46:25Z

## Mission
Orchestrate the FreeExile Asset Campaign & Graphics Optimization Pipeline 2026 across all 6 departments and pipeline R&D.

## 🔒 My Identity
- Archetype: orchestrator
- Roles: orchestrator, user_liaison, human_reporter, successor
- Working directory: c:/Projects/FreeExile/.agents/teamwork/orchestrator_12
- Original parent: parent
- Original parent conversation ID: ebacdde2-d155-4140-95aa-680e0e69c371

## 🔒 My Workflow
- **Pattern**: Project
- **Scope document**: c:/Projects/FreeExile/.agents/teamwork/orchestrator_12/PROJECT.md
1. **Decompose**: Survey (3 explorers) -> Decompose into milestones -> Dispatch subagents
2. **Dispatch & Execute**: Direct/Delegate per milestone, run Explorer -> Worker -> Reviewer -> Challenger -> Auditor cycle
3. **On failure**: Retry -> Replace -> Skip -> Redistribute -> Redesign -> Escalate
4. **Succession**: Threshold at 16 spawns, write handoff.md, spawn successor
- **Work items**:
  1. Survey & DRQ Ingestion (R1) [done]
  2. R&D Pipeline & Optimization Engine (R2) [done]
  3. Asset Production - CRITICAL (Atlases, Skills, VFX) (R3) [done]
  4. Asset Production - HIGH (Passive Tree, Map Tiles, NPCs) (R3) [done]
  5. Asset Production - MEDIUM & LOW (Currencies, UI, Status Effects, Screens) (R3) [done]
  6. QA Technical Gate & Final Verification (R4, AC1-AC6) [done]
- **Current phase**: 4 (Complete, Verified, Gate Passed)
- **Current focus**: Compiling final handoff and reporting back to parent

## 🔒 Key Constraints
- DISPATCH-ONLY orchestrator: NEVER write source code or run build/test commands directly.
- Delegate all work to subagents.
- Forensic Auditor is a BINARY VETO: failure cannot be skipped.
- All texture sizes power-of-two (2^n). Normal map B mean > 128.
- Never reuse a subagent after it has delivered its handoff — always spawn fresh.

## Current Parent
- Conversation ID: ebacdde2-d155-4140-95aa-680e0e69c371
- Updated: 2026-10-01T22:04:41Z

## Key Decisions Made
- Classify as Project pattern.
- Survey completed by 3 Explorers.
- M1 (DRQs) completed by worker_m1_drq (21 DRQs validated).
- M2 (R&D tools) completed by worker_m2_rnd (LOD, WebP, Culling, Mipmaps, Metal, Tech Report 326 lines).
- Dual Track completed by test_writer_e2e (TEST_INFRA.md, test_asset_campaign_and_pipeline_e2e.py, TEST_READY.md).
- M3, M4, M5 asset production completed by worker_m3, worker_m4, worker_m5.
- M6 Gate: All 5 gate agents reported APPROVE / CLEAN. Gate passed 100%.

## Team Roster
| Agent | Type | Work Item | Status | Conv ID |
|-------|------|-----------|--------|---------|
| explorer_survey_pipeline | teamwork_preview_explorer | Pipeline & R&D Survey | completed | e396389b-6978-43ee-90e7-0644db7316b7 |
| explorer_survey_drq | teamwork_preview_explorer | DRQ & Inbox Survey | completed | 1cc4e9d1-ede4-49af-86d2-3799ba479527 |
| explorer_survey_assets | teamwork_preview_explorer | Asset & Texture Survey | completed | 7a556477-c850-4bf4-9920-e2354644bcc9 |
| worker_m1_drq | teamwork_preview_worker | Milestone M1: 21 DRQs Inbox | completed | a8a6a3ce-ad84-4391-9459-7d9e182efbf5 |
| worker_m2_rnd | teamwork_preview_worker | Milestone M2: R&D Pipeline Tools | completed | 4d3b0938-1f41-408d-a036-bfde5e8bf2fb |
| test_writer_e2e | teamwork_preview_test_writer | Dual-Track: E2E Test Suite | completed | a0642f46-d065-4be9-a471-c1712db3ae93 |
| worker_m3_critical_assets | teamwork_preview_worker | Milestone M3: Critical Assets | completed | aec41af7-2907-48bd-8e78-bb0d2813c249 |
| worker_m4_high_assets | teamwork_preview_worker | Milestone M4: High Assets | completed | 1c2e1650-d6f9-40b8-8cda-f94e372f7f46 |
| worker_m5_med_low_assets | teamwork_preview_worker | Milestone M5: Med/Low Assets | completed | 1543c0ba-4c47-41ea-a878-e058c7e4ed66 |
| reviewer_pipeline | teamwork_preview_reviewer | Gate: Pipeline & Tools Review | completed (APPROVE) | 7ea49919-ffdc-4704-85c8-c10d3749c046 |
| reviewer_assets | teamwork_preview_reviewer | Gate: Asset Quality Review | completed (APPROVE) | efe1e144-26ae-4271-a1d4-470557600db4 |
| challenger_stress | teamwork_preview_challenger | Gate: Stress & Performance | completed (APPROVE) | a97d32f5-f841-4ecd-82e9-23c8717618c2 |
| challenger_assets | teamwork_preview_challenger | Gate: Asset Completeness | completed (APPROVE) | 24efad58-71e8-4bcb-ab9f-adb11fd85fc2 |
| auditor_integrity | teamwork_preview_auditor | Gate: Forensic Integrity Audit | completed (CLEAN) | b829dfd6-0546-472c-b31d-599c63e1f94b |

## Succession Status
- Succession required: no
- Spawn count: 14 / 16
- Pending subagents: none
- Predecessor: none
- Successor: not needed (task complete)

## Active Timers
- Heartbeat cron: 57f2e6be-0ed4-44c4-b348-12dbe4c5bd20/task-10 (to be cancelled before exit)
- Safety timer: none

## Artifact Index
- c:/Projects/FreeExile/.agents/teamwork/orchestrator_12/DISPATCH.md — Dispatch log
- c:/Projects/FreeExile/.agents/teamwork/orchestrator_12/plan.md — Project execution plan
- c:/Projects/FreeExile/.agents/teamwork/orchestrator_12/progress.md — Progress and heartbeat tracking
- c:/Projects/FreeExile/.agents/teamwork/orchestrator_12/PROJECT.md — Global project plan and feature inventory
- c:/Projects/FreeExile/.agents/teamwork/orchestrator_12/GATE_STATUS.md — Gate status tracker
- c:/Projects/FreeExile/.agents/teamwork/orchestrator_12/handoff.md — Final orchestrator handoff report
- c:/Projects/FreeExile/TEST_INFRA.md — E2E test infrastructure specification
- c:/Projects/FreeExile/TEST_READY.md — E2E test ready marker
- c:/Projects/FreeExile/docs/research/RENDERING_OPTIMIZATION_TECH_REPORT.md — 326-line research report
