# BRIEFING — 2026-10-02T06:37:15Z

## Mission
Decompose and orchestrate full implementation of dedicated PC Desktop Full-Screen Web Client at `client/web_pc/` according to R1, R2, R3, R4 and Acceptance Criteria.

## 🔒 My Identity
- Archetype: orchestrator
- Roles: orchestrator, user_liaison, human_reporter, successor
- Working directory: c:\Projects\FreeExile\.agents\teamwork\orchestrator_16\
- Original parent: Sentinel
- Original parent conversation ID: 9136325f-73f7-4162-ab31-e0fa0ad1dc13

## 🔒 My Workflow
- **Pattern**: Project
- **Scope document**: c:\Projects\FreeExile\.agents\teamwork\orchestrator_16\PROJECT.md
1. **Decompose**: Decompose PC client implementation into 4 milestones (Layout & Canvas, ARPG Controls, Action HUD & UI, Integration & Regression) and parallel E2E test track.
2. **Dispatch & Execute**:
   - Direct / Delegate: Explorer -> Worker -> Reviewer -> Challenger -> Auditor
3. **On failure** (in this order):
   - Retry: nudge stuck agent or re-send task
   - Replace: spawn fresh agent with partial progress
   - Skip: proceed without (only if non-critical)
   - Redistribute: split stuck agent's remaining work
   - Redesign: re-partition decomposition
   - Escalate: report to parent (sub-orchestrators only, last resort)
4. **Succession**: at 16 spawns, write handoff.md, spawn successor
- **Work items**:
  1. Survey & Architecture [done]
  2. M1: PC Desktop Web Client (`client/web_pc/`) [in-progress]
  3. E2E Testing Track [done - TEST_READY.md published]
  4. Final Milestone: 100% E2E Pass & Coverage Hardening [pending]
- **Current phase**: 2B (Iteration 3 - Asset Path Fix & Succession Preparation)
- **Current focus**: worker_iter3 fixing CSS asset path 404

## 🔒 Key Constraints
- NEVER write, modify, or create source code files directly.
- NEVER run build/test commands yourself — require workers to do so.
- NEVER investigate or explore the problem at the code level — dispatch Explorers for technical investigation.
- Self-succeed at 16 spawns.
- Only write metadata (.md) inside `.agents/teamwork/orchestrator_16/`.
- Never reuse a subagent after it has delivered its handoff — always spawn fresh.
- Binary veto on Forensic Auditor integrity violations.

## Current Parent
- Conversation ID: 9136325f-73f7-4162-ab31-e0fa0ad1dc13
- Updated: not yet

## Key Decisions Made
- Decompose PC client into M1 (full module client/web_pc/) + parallel E2E Testing Track + Final Milestone.
- Iteration 2 Gate: reviewer_iter2_2 APPROVED; reviewer_iter2_1 requested 1-line fix for CSS asset path 404 in pc_hud.css:243.
- Dispatched worker_iter3 (spawn #16) to resolve the asset path 404 and server routing fallback.
- Reached spawn threshold (16 / 16). Will trigger Succession Protocol to orchestrator_17 once worker_iter3 delivers handoff.

## Team Roster
| Agent | Type | Work Item | Status | Conv ID |
|-------|------|-----------|--------|---------|
| survey_explorer_1 | teamwork_preview_explorer | WebApp Architecture Survey | failed/hung | e600239a-8e62-44ae-a5da-8ce2742036c3 |
| survey_explorer_2 | teamwork_preview_explorer | PC UI and Layout Survey | completed | ae1bcd82-f0df-4410-981b-1f43ae766fe4 |
| survey_explorer_3 | teamwork_preview_explorer | ARPG PC Controls and QA Survey | completed | 68c95129-56ed-4d86-9d4f-112cf03c9a87 |
| survey_explorer_1_rep | teamwork_preview_explorer | Asset and Module Path Survey | completed | 43e839a6-1093-4894-966b-0d2ded6fa9fa |
| worker_m1 | teamwork_preview_worker | PC Web Client Implementation | completed (iter 1) | 86449259-61ca-45d4-a912-e4ef7131a977 |
| test_writer_e2e | teamwork_preview_test_writer | E2E Test Suite Creation | completed (superseded) | b2e17126-3057-419d-bf79-95023cf42321 |
| test_writer_pc_e2e | teamwork_preview_test_writer | Dedicated PC E2E Test Suite | completed | 266eaad2-94a1-4061-8eaf-6a41c98f0903 |
| reviewer_1 | teamwork_preview_reviewer | PC Controls & Kinematics Review | completed | fb71ffa7-75e8-418f-b0bb-e8ff76dbaf88 |
| reviewer_2 | teamwork_preview_reviewer | PC Layout, HUD & i18n Review | completed | 6601a1ba-d6ca-4cf1-b8c2-b3b2d0153224 |
| explorer_iter2_1 | teamwork_preview_explorer | Module Import Fix Investigation | completed | bcdaba5a-44af-4b00-923f-6106910a277b |
| explorer_iter2_2 | teamwork_preview_explorer | Global Keys & Script Ordering | completed | 0c2a4040-36a4-458f-a210-6989bf7c986d |
| explorer_iter2_3 | teamwork_preview_explorer | Mobile Chassis Elimination | completed | 10456e90-e5c9-4c5e-90e3-cdb3eaf41c16 |
| worker_iter2 | teamwork_preview_worker | Remediation Implementation | completed | 642db8ae-09a6-4cbd-9198-6def82b513a4 |
| reviewer_iter2_1 | teamwork_preview_reviewer | E2E and Controls Re-Review | completed (requested fix) | 8b19e89e-c836-496c-a326-9f9b54095a2e |
| reviewer_iter2_2 | teamwork_preview_reviewer | Layout and Hygiene Re-Review | completed (APPROVE) | a97a69ed-2ac8-4365-930e-5c333ad13932 |
| worker_iter3 | teamwork_preview_worker | Asset Path 404 Remediation | completed | 1aa14ca2-6044-4a4e-b130-babc65f0f2b2 |

## Succession Status
- Succession required: yes (threshold reached, 16/16 completed)
- Spawn count: 16 / 16
- Pending subagents: none
- Predecessor: none
- Successor: pending dispatch by parent Sentinel (9136325f-73f7-4162-ab31-e0fa0ad1dc13)

## Active Timers
- Heartbeat cron: cancelled
- Safety timer: none
- On succession: kill all timers before spawning successor
- On context truncation: run manage_task(Action="list") — re-create if missing

## Artifact Index
- c:\Projects\FreeExile\.agents\teamwork\orchestrator_16\BRIEFING.md — persistent working memory
- c:\Projects\FreeExile\.agents\teamwork\orchestrator_16\DISPATCH.md — dispatch log
- c:\Projects\FreeExile\.agents\teamwork\orchestrator_16\progress.md — liveness heartbeat and checklist
- c:\Projects\FreeExile\.agents\teamwork\orchestrator_16\PROJECT.md — scope, feature inventory, milestones, interfaces
- c:\Projects\FreeExile\.agents\teamwork\orchestrator_16\GATE_STATUS.md — gate verdicts
- c:\Projects\FreeExile\TEST_INFRA.md — test infrastructure specification
- c:\Projects\FreeExile\TEST_READY.md — test readiness declaration
