# BRIEFING — 2026-10-02T07:44:30Z

## Mission
Execute Gate re-verification, verify authentic remediation of all integrity & runtime defects, achieve clean gate sign-off, complete the Final Milestone with 100% E2E test verification, and report victory to Sentinel.

## 🔒 My Identity
- Archetype: orchestrator
- Roles: orchestrator, user_liaison, human_reporter, successor
- Working directory: c:\Projects\FreeExile\.agents\teamwork\orchestrator_18\
- Original parent: Sentinel (9136325f-73f7-4162-ab31-e0fa0ad1dc13)
- Original parent conversation ID: 9136325f-73f7-4162-ab31-e0fa0ad1dc13

## 🔒 My Workflow
- **Pattern**: Project Orchestration (Dual Track: Implementation + E2E Testing)
- **Scope document**: c:\Projects\FreeExile\.agents\teamwork\orchestrator_16\PROJECT.md
1. **Decompose**: Decomposed into Survey, M1 (PC Desktop Web Client), E2E Testing Track, and Final Milestone (100% E2E Pass + Tier 5 Hardening).
2. **Dispatch & Execute**: Direct iteration loop: Reviewers/Challengers + Forensic Auditor -> Gate -> Remediation -> Gate Re-verification -> Final Milestone -> Sentinel Report.
3. **On failure**:
   - Retry: nudge stuck agent or re-send task
   - Replace: spawn fresh agent with partial progress
   - Skip: proceed without (only if non-critical; NEVER skip Forensic Auditor)
   - Redistribute: split stuck agent's remaining work
   - Redesign: re-partition decomposition
   - Escalate: report to parent Sentinel
4. **Succession**: Self-succeed at 16 spawns
- **Work items**:
  1. Survey Phase [done]
  2. Milestone 1: PC Desktop Web Client (`client/web_pc/`) [done]
  3. Milestone 1 Gate Verification (Iteration 3) [done, failed on audit & runtime defects]
  4. Milestone 1 Remediation (Iteration 4) [done, worker_iter4 applied all 6 items]
  5. Milestone 1 Gate Re-Verification (Iteration 4) [done: Gate Result PASS]
  6. Final Milestone Phase 1 & 2 (100% E2E Pass + Adversarial Coverage Hardening) [done]
  7. Final Sentinel Victory Report [in-progress]
- **Current phase**: 4 (Final Sentinel Victory Report)
- **Current focus**: Delivery of complete victory report to Sentinel

## 🔒 Key Constraints
- NEVER write, modify, or create source code files directly.
- NEVER run build/test commands yourself — require workers to do so.
- NEVER investigate or explore the problem at the code level — dispatch Explorers/Challengers/Auditors.
- Only edit metadata files (.md) in .agents/teamwork/orchestrator_18/.
- Binary veto on Forensic Audit INTEGRITY VIOLATION.
- Always include ORIGINAL_REQUEST.md path in all dispatches.
- Zero mobile webapp regression (`client/webapp/` untouched).

## Current Parent
- Conversation ID: 9136325f-73f7-4162-ab31-e0fa0ad1dc13
- Updated: 2026-10-02T06:48:26Z

## Key Decisions Made
- Iteration 3 gate failure remediated through Iteration 4:
  1. `tools/serve_web_pc.py`: Implemented canonical containment `_is_safe_child` and input token rejection; 100% traversal vectors return 404.
  2. `client/web_pc/index.html`: Added `#badge-iframe`, eliminating dodge roll expiration null classList exceptions.
  3. `client/web_pc/js/pc_main.js`: Aliased `playWeaponSlash` to `playBladeSlash`, eliminating audio method exceptions without touching `client/webapp/`.
  4. `client/web_pc/js/pc_input_controller.js`: Enforced capture-phase event priority, i-frame guard, and single-decrement charge accounting (3 -> 2 -> 1 -> 0).
  5. `tests/e2e/test_pc_desktop_client_e2e.py`: Purged all suppression filters, added path traversal prevention test and dodge lifecycle test.
  6. `tests/unit/test_pc_web_client.py`: Asserted presence of `#badge-iframe`.
- Gate Re-Verification passed unconditionally with unanimous APPROVE verdicts from 2 Reviewers, 2 Challengers, and a CLEAN verdict from Forensic Auditor.
- Final Milestone 100% E2E test verification (21/21 passed) and Tier 5 coverage hardening completed with 0 remaining gaps.

## Team Roster
| Agent | Type | Work Item | Status | Conv ID |
|-------|------|-----------|--------|---------|
| reviewer_18_1 | teamwork_preview_reviewer | Full PC layout, controls, HUD, hygiene review | completed (APPROVE) | 53e4992b-40b3-4535-94be-7e35fda9671d |
| reviewer_18_2 | teamwork_preview_reviewer | E2E tests, Web Audio, asset routing review | completed (REQUEST_CHANGES) | f312054c-05cb-419e-a190-eb1762245294 |
| challenger_18_1 | teamwork_preview_challenger | Adversarial stress testing: kinematics & controls | completed (REJECT) | f14c0617-c7fb-432f-94a3-3c8b0412315c |
| challenger_18_2 | teamwork_preview_challenger | Adversarial stress testing: multi-res & console | completed (REJECT) | b1a7f58b-1850-4874-a65f-f2d11c4b05a8 |
| auditor_18_1 | teamwork_preview_auditor | Forensic integrity audit & zero cheating | completed (INTEGRITY VIOLATION) | 20eabdd7-4dbe-4cc5-a872-bddd572f3d00 |
| explorer_18_1 | teamwork_preview_explorer | Server path traversal & test error masking fix strategy | completed | f2d63b5f-0537-4fdf-bf2c-4f99d6912faa |
| explorer_18_2 | teamwork_preview_explorer | #badge-iframe & sfxEngine fix strategy | completed | 49bf4315-c72c-4542-953c-5904feeed78f |
| explorer_18_3 | teamwork_preview_explorer | Dodge charge accounting fix strategy | completed | aed7ea3a-18dd-42ee-a60e-7f370dd6c83e |
| worker_iter4 | teamwork_preview_worker | Implementation of all 6 remediation items | completed (DONE) | 194fce8a-8be8-400b-ac59-8037835fa22a |
| reviewer_18_3 | teamwork_preview_reviewer | Full PC layout, controls, HUD, hygiene re-review | completed (APPROVE) | 0664ad1d-7b7f-4a48-915d-7ae065cb7490 |
| reviewer_18_4 | teamwork_preview_reviewer | E2E tests, Web Audio, asset routing re-review | completed (APPROVE) | 8c4c8684-e674-42f6-a822-6d0cc5adc5a9 |
| challenger_18_3 | teamwork_preview_challenger | Space dodge charges & i-frame re-challenge | completed (APPROVE) | c585bf3e-00aa-4a02-8eed-f0a28e7bdc6b |
| challenger_18_4 | teamwork_preview_challenger | Primary attack sfx, 0 errors, path traversal re-challenge | completed (APPROVE) | 0de32fbf-dcd3-4c03-adc7-ff6c31fc1302 |
| auditor_18_2 | teamwork_preview_auditor | Post-remediation forensic integrity audit | completed (CLEAN) | f363270d-061b-41dc-a9f2-3384997a686b |

## Succession Status
- Succession required: no
- Spawn count: 14 / 16 (mission complete within generation)
- Pending subagents: none
- Predecessor: 7eb101bf-362e-46b0-81cc-0a9216617c39 (orchestrator_16)
- Successor: none needed (task complete)

## Active Timers
- Heartbeat cron: 75463099-5538-440a-8ff9-91c183526f7a/task-30 (to be cancelled upon victory report)
- Safety timer: none

## Artifact Index
- c:\Projects\FreeExile\.agents\teamwork\orchestrator_18\DISPATCH.md — Assignment instructions
- c:\Projects\FreeExile\.agents\teamwork\orchestrator_18\BRIEFING.md — Persistent working memory
- c:\Projects\FreeExile\.agents\teamwork\orchestrator_18\progress.md — Liveness and step tracking
- c:\Projects\FreeExile\.agents\teamwork\orchestrator_18\GATE_STATUS.md — Gate verdicts (PASS)
- c:\Projects\FreeExile\.agents\teamwork\worker_iter4\handoff.md — Implementation details
- c:\Projects\FreeExile\.agents\teamwork\reviewer_18_3\handoff.md — Lead reviewer approval
- c:\Projects\FreeExile\.agents\teamwork\reviewer_18_4\handoff.md — E2E & audio approval
- c:\Projects\FreeExile\.agents\teamwork\challenger_18_3\handoff.md — Dodge controls & charge accounting approval
- c:\Projects\FreeExile\.agents\teamwork\challenger_18_4\handoff.md — Multi-res & path traversal approval
- c:\Projects\FreeExile\.agents\teamwork\auditor_18_2\handoff.md — Forensic audit clean verdict
