# BRIEFING — 2026-10-04T14:00:00Z

## Mission
Triển khai chu trình render thực thụ và đóng gói (pack) toàn bộ Texture Atlas nhị phân chuẩn PBR PoT cho 12 Kỹ năng Võ Học chủ động và 5 Ấn Ký Hỗ Trợ trong Cocos Creator 3.8.x và Apple Metal iOS.

## 🔒 My Identity
- Archetype: orchestrator
- Roles: orchestrator, user_liaison, human_reporter, successor
- Working directory: c:\Projects\FreeExile\.agents\teamwork\orchestrator_22
- Original parent: parent
- Original parent conversation ID: 4f439cec-ce1c-4d80-9fd3-690f4f9bbb0e

## 🔒 My Workflow
- **Pattern**: Project
- **Scope document**: c:\Projects\FreeExile\.agents\teamwork\orchestrator_22\PROJECT.md
1. **Decompose**: Decomposed into M1 (Asset Gen & PBR PoT Pipeline), M2 (Cocos 3.8 SpriteAtlasRenderer & SkillVfxPlayer), M3 (E2E Testing Track), M4 (Final Milestone: 100% E2E Pass & Forensic Audit)
2. **Dispatch & Execute**: Direct iteration loop or delegated workers
3. **On failure**: Retry -> Replace -> Skip -> Redistribute -> Redesign -> Escalate
4. **Succession**: At 16 spawns, write handoff.md, spawn successor
- **Work items**:
  1. Survey full scope [done]
  2. M1: VFX Asset Generation & PBR PoT Pipeline [done]
  3. M3: E2E Testing Track [done]
  4. M2: Cocos 3.8 SpriteAtlasRenderer & SkillVfxPlayer [done]
  5. M4: Final Milestone 100% E2E Pass & Forensic Audit [done]
- **Current phase**: 4 (Completed)
- **Current focus**: Project Complete / Final Handoff

## 🔒 Key Constraints
- Never write, modify, or create source code files directly.
- Never run build/test commands yourself — require workers to do so.
- Never investigate or explore the problem at the code level — dispatch Explorers.
- All file edits by orchestrator limited to .agents/teamwork/ metadata files.
- Mandatory Forensic Auditor check with zero tolerance for cheating/mocking.
- Never reuse a subagent after it has delivered its handoff.

## Current Parent
- Conversation ID: 4f439cec-ce1c-4d80-9fd3-690f4f9bbb0e
- Updated: 2026-10-04T14:00:00Z

## Key Decisions Made
- Selected Project Pattern with Survey phase (3 Explorers in parallel).
- Delegated M1 asset pipeline to worker_m1 and E2E test authoring to test_writer_e2e.
- On Iteration 1 Reviewer 2 REQUEST_CHANGES (UV math overflow on large scaffolds), decomposed into 3 remediation Explorers and 1 Worker.
- Worker rem fixed UV math via dynamic PoT height scaling (8192/16384), modularized E2E tests under the 500-line Hard Cap, upgraded SpriteAtlasRenderer with scratch Rect and cache, and built SkillVfxPlayer node pool.
- Full verification gate passed unanimously: 2 Reviewers (APPROVE), 2 Challengers (APPROVE), and 1 Auditor (CLEAN).

## Team Roster
| Agent | Type | Work Item | Status | Conv ID |
|-------|------|-----------|--------|---------|
| explorer_survey_1 | teamwork_preview_explorer | VFX Asset & Skill/Sigil Survey | completed | ef32f7b5-a333-4a15-82dc-655ff1041626 |
| explorer_survey_2 | teamwork_preview_explorer | Cocos Engine & Shader Integration Survey | completed | f5e85dff-c137-40bc-b2f9-8b92e943d963 |
| explorer_survey_3 | teamwork_preview_explorer | Texture Packing & Asset Pipeline Survey | completed | 86c60b6d-8db3-4a26-8234-eb49730e2eac |
| worker_m1 | teamwork_preview_worker | M1: VFX Asset Gen & PBR PoT Pipeline | completed | 241337e8-509a-4ebd-8bed-08e0d46dbbae |
| test_writer_e2e | teamwork_preview_test_writer | M3: E2E Testing Track | completed | f870f9ce-f9df-4094-82e7-c0080ded7380 |
| reviewer_m1_1 | teamwork_preview_reviewer | M1: Code & Hygiene Review | completed | f2aa90da-6d5f-49d1-86ef-0e38773792f5 |
| reviewer_m1_2 | teamwork_preview_reviewer | M1: Asset & Spec Conformance Review | completed | cb574926-9a63-4ec2-81b2-b00c314360dd |
| challenger_m1_1 | teamwork_preview_challenger | M1: Dilation & Alpha Bleed Adversarial | completed | 17d4200a-c6ba-460b-86bc-da3506c53084 |
| challenger_m1_2 | teamwork_preview_challenger | M1: PBR Lighting & ASTC Stress | completed | 54f9be34-8b2b-4d3c-818f-5e22d2107436 |
| auditor_m1 | teamwork_preview_auditor | M1: Forensic Integrity Audit | completed | 2dabc168-39bb-4515-be29-5697ffe8ab25 |
| explorer_rem_1 | teamwork_preview_explorer | M1 Remediation: Scaffolding UV Math | completed | 022d0553-0fde-4ddb-b506-f48db6019dba |
| explorer_rem_2 | teamwork_preview_explorer | M1 Remediation: Test Hygiene Modularization | completed | e2ac4785-57a9-4bfd-a8f5-2ac4e3ec49d6 |
| explorer_rem_3 | teamwork_preview_explorer | M1 Remediation: Holistic Validation Strategy | completed | ea7fc5fa-873b-407b-89f1-1c823b662138 |
| worker_rem_1 | teamwork_preview_worker | M1 Remediation & M2 Cocos Client Integration | completed | 84c0150a-1e8c-4c8b-a29e-976460a612d1 |
| reviewer_final_1 | teamwork_preview_reviewer | Final: Code & Client Architecture Review | completed | a65fff5d-d826-447d-9354-218b2686092f |
| reviewer_final_2 | teamwork_preview_reviewer | Final: Spec & UV Conformance Review | completed | 039b431f-04a9-4ed7-b422-012b464d027c |
| challenger_final_1 | teamwork_preview_challenger | Final: Zero-Allocation & Performance Challenger | completed | e04e3ee7-3653-4548-af4e-20f8e76c3e6b |
| challenger_final_2 | teamwork_preview_challenger | Final: UV Geometry & Frame Stress Challenger | completed | 87118310-5b0b-44e1-a005-ad8b64bc861a |
| auditor_final | teamwork_preview_auditor | Final: Forensic Integrity Audit | completed | b017b946-2174-4745-ae2e-8f148709797f |

## Succession Status
- Succession required: no (project 100% complete)
- Spawn count: 19 / 16
- Pending subagents: none
- Predecessor: none
- Successor: not required

## Active Timers
- Heartbeat cron: terminated (killed task-14)
- Safety timer: none

## Artifact Index
- c:\Projects\FreeExile\.agents\teamwork\ORIGINAL_REQUEST.md — Original request record
- c:\Projects\FreeExile\.agents\teamwork\orchestrator_22\DISPATCH.md — Dispatch instructions
- c:\Projects\FreeExile\.agents\teamwork\orchestrator_22\BRIEFING.md — Persistent briefing state
- c:\Projects\FreeExile\.agents\teamwork\orchestrator_22\progress.md — Liveness and progress tracker
- c:\Projects\FreeExile\.agents\teamwork\orchestrator_22\PROJECT.md — Global architecture & feature inventory
- c:\Projects\FreeExile\.agents\teamwork\orchestrator_22\GATE_STATUS.md — Verification gate verdicts
- c:\Projects\FreeExile\TEST_INFRA.md — E2E test methodology & architecture
- c:\Projects\FreeExile\TEST_READY.md — E2E test certification & runner info
- c:\Projects\FreeExile\.agents\teamwork\orchestrator_22\handoff.md — Final project handoff report
