# Progress — Generation 3 Project Orchestrator

## Current Status
Last visited: 2026-10-01T03:15:30Z

## Iteration Status
Current iteration: 3 / 32

## Checklist
- [x] Initialized Generation 3 environment (DISPATCH.md, BRIEFING.md, plan.md, progress.md)
- [x] Milestone 1: Modern ARPG UX/UI & Controls Remediation
  - [x] Dispatch `worker_m1_2_gen3` to apply Fix Explorer patches 1, 2, 3 (Conv ID: 8b3a72cc-a604-49f8-8e36-1c50a9486963)
  - [x] Verify unit tests (25/25), E2E tests (33 pass, 9 xpass, 0 fail), and code hygiene (0 violations)
  - [x] Dispatch M1 Iteration 2 Gate (2 Reviewers, 2 Challengers, 1 Forensic Auditor)
  - [x] Gate evaluation: ALL 6 VERDICTS PASSED (Worker DONE, Reviewer 1 APPROVE, Reviewer 2 APPROVE, Challenger 1 APPROVE, Challenger 2 APPROVE, Auditor CLEAN). Milestone 1 marked DONE!
- [x] Milestone 2: Character Animation & Visceral Combat Feel Engine
  - [x] Dispatch 3 M2 Explorers (animation_engine, combat_feel_engine, dodge/ghost_trails)
  - [x] Synthesize explorer findings into worker specification
  - [x] Dispatch M2 Worker `worker_m2_1_gen3` (Conv ID: 94d049b8-872e-4ecc-a5c0-24e7a4eb5d56 - Complete)
  - [x] Dispatch M2 Iteration 1 Gate (Reviewers 1 & 2, Challengers 1 & 2, Forensic Auditor)
  - [x] M2 Iteration 1 Gate Result: FAIL (Reviewer 2 & Challenger 1 requested changes)
  - [x] Dispatch M2 Remediation Worker `worker_m2_2_gen3` (Conv ID: 6c3c2aa4-8e46-4a93-8d3f-6e31f4fc0e9d)
  - [x] `worker_m2_2_gen3` completed remediation: 89/89 tests in test_challenger_m2_adversarial.py pass, 30/30 in test_m2_animation_and_combat_feel.py pass, 42/42 in E2E suite pass, 0 hygiene violations. Ready for Iteration 2 Gate.
- [x] Succession Threshold Reached (16/16 spawns, 0 pending subagents)
  - [x] Authored soft handoff `handoff.md` in `c:\Projects\FreeExile\.agents\teamwork\orchestrator_3`
  - [x] Persisted state in `BRIEFING.md` and `progress.md`
  - [x] Cancelled heartbeat cron task `task-16`
  - [x] Reporting soft handoff to parent `ad864656-72f0-4aa4-af0b-be1ac1a690b1` for Generation 4 successor dispatch
- [ ] Milestone 3: PoE2 Hybrid Skill VFX Engine & Visual Telegraphs (Delegated to Generation 4)
- [ ] Milestone 4: Comprehensive Skill Asset Catalog & Object Pooling (Delegated to Generation 4)
- [ ] Milestone 5: 100% E2E Pass, Adversarial Hardening & 120 FPS Optimization (Delegated to Generation 4)
