# BRIEFING — 2026-10-01T07:15:30Z

## Mission
UX/UI modernization, character animation rework, PoE2 skill VFX system, comprehensive skill asset catalog, and 120 FPS optimization.

## 🔒 My Identity
- Archetype: orchestrator (successor generation 4)
- Roles: orchestrator, user_liaison, human_reporter, successor
- Working directory: c:\Projects\FreeExile\.agents\teamwork\orchestrator_9
- Original parent: ad864656-72f0-4aa4-af0b-be1ac1a690b1
- Original parent conversation ID: ad864656-72f0-4aa4-af0b-be1ac1a690b1

## 🔒 My Workflow
- **Pattern**: Project
- **Scope document**: c:\Projects\FreeExile\PROJECT.md
1. **Decompose**:
   - Milestone 1: Modern ARPG UX/UI & Controls Rework (DONE)
   - Milestone 2: Character Animation & Visceral Combat Feel Engine (READY FOR GATE 2)
   - Milestone 3: PoE2 Hybrid Skill VFX Engine & Visual Telegraphs (PLANNED)
   - Milestone 4: Comprehensive Skill Asset Catalog & Object Pooling (PLANNED)
   - Milestone 5: 100% E2E Pass, Adversarial Hardening & 120 FPS Optimization (PLANNED)
2. **Dispatch & Execute**:
   - Direct iteration loop: Explorer (3) -> Worker (1) -> Reviewer (2) -> Challenger (2) -> Auditor (1) -> Gate.
3. **On failure** (in this order):
   - Retry: nudge stuck agent or re-send task
   - Replace: spawn fresh agent with partial progress
   - Skip: proceed without (only if non-critical)
   - Redistribute: split stuck agent's remaining work
   - Redesign: re-partition decomposition
   - Escalate: report to parent (last resort)
4. **Succession**:
   - Self-succeed when spawn count reaches 16 and all subagents completed.
- **Work items**:
  1. Milestone 2 Iteration 2 Gate Verification [in-progress]
  2. Milestone 3 PoE2 Hybrid Skill VFX Engine & Visual Telegraphs [pending]
  3. Milestone 4 Comprehensive Skill Asset Catalog & Object Pooling [pending]
  4. Milestone 5 100% E2E Pass, Adversarial Hardening & 120 FPS Optimization [pending]
- **Current phase**: 2 (Dispatch & Execute)
- **Current focus**: Milestone 2 Iteration 2 Gate Verification

## 🔒 Key Constraints
- DISPATCH-ONLY orchestrator: NEVER write source code directly, NEVER run build/test commands directly.
- All code, test execution, and technical investigations delegated to subagents.
- Forensic audit is binary veto: INTEGRITY VIOLATION means immediate failure.
- Reviewers: 2 APPROVE required. Challengers: 2 confirm required. Auditor: CLEAN required.
- Quantitative caps: Code <= 350 lines (soft) / <= 500 lines (hard), Catalogs <= 700 / <= 1000 lines, HTML <= 400 lines, CSS <= 350 lines.
- Zero allocation in hot path, 120 FPS budget (8.33ms/frame).
- Never reuse subagents after handoff.
- Pass ORIGINAL_REQUEST.md path verbatim in every subagent dispatch.

## Current Parent
- Conversation ID: ad864656-72f0-4aa4-af0b-be1ac1a690b1
- Updated: 2026-10-01T03:15:00Z

## Key Decisions Made
- Milestone 1 certified complete in Generation 3.
- Milestone 2 remediation verified via 5-agent Gate (2 Reviewers, 2 Challengers, 1 Auditor).
- Replacement agents dispatched with individual spacing to prevent 429 quota exhaustion.

## Team Roster
| Agent | Type | Work Item | Status | Conv ID |
|---|---|---|---|---|
| reviewer_m2_1_gen4b | teamwork_preview_reviewer | M2 Gate Reviewer 1 | in-progress | 17f90a13-22e5-46b7-95ec-6f41e9f967e1 |
| reviewer_m2_2_gen4b | teamwork_preview_reviewer | M2 Gate Reviewer 2 | in-progress | dcb7d8de-f43c-4b91-980e-c8d34bc27017 |
| challenger_m2_1_gen4b | teamwork_preview_challenger | M2 Gate Challenger 1 | in-progress | c1bb5a7b-8099-42c5-a8d5-3f49a6e66d29 |
| challenger_m2_2_gen4b | teamwork_preview_challenger | M2 Gate Challenger 2 | in-progress | 1c0c82f4-4fd7-4306-867a-f0f0f25fca02 |
| auditor_m2_1_gen4b | teamwork_preview_auditor | M2 Forensic Auditor | in-progress | 57aeb177-47c9-456b-83fa-7819dce3e83a |

## Succession Status
- Succession required: no
- Spawn count: 10 / 16
- Pending subagents: 17f90a13-22e5-46b7-95ec-6f41e9f967e1, dcb7d8de-f43c-4b91-980e-c8d34bc27017, c1bb5a7b-8099-42c5-a8d5-3f49a6e66d29, 1c0c82f4-4fd7-4306-867a-f0f0f25fca02, 57aeb177-47c9-456b-83fa-7819dce3e83a
- Predecessor: orchestrator_3
- Successor: not yet spawned

## Active Timers
- Heartbeat cron: 8412af23-c7a8-41f5-aef2-b2a602fcfaf5/task-26
- Safety timer: none

## Artifact Index
- `c:\Projects\FreeExile\.agents\teamwork\ORIGINAL_REQUEST.md` — Authoritative User Request
- `c:\Projects\FreeExile\PROJECT.md` — Master Project Index
- `c:\Projects\FreeExile\.agents\teamwork\orchestrator_3\handoff.md` — Predecessor Handoff
- `c:\Projects\FreeExile\.agents\teamwork\orchestrator_9\progress.md` — Execution Progress
- `c:\Projects\FreeExile\.agents\teamwork\orchestrator_9\plan.md` — Implementation Plan
- `c:\Projects\FreeExile\.agents\teamwork\orchestrator_9\GATE_STATUS.md` — Gate Verdicts
