# Progress — Map Spec Miner

Last visited: 2026-10-01T19:28:10Z

## Status
Specification mining completed successfully. Deliverables `report.md` and `handoff.md` written and verified.

## Tasks
- [x] Initialized DISPATCH.md, BRIEFING.md, progress.md
- [x] Inspected existing server map engine, data types, biome catalogs
- [x] Inspected client world renderer, collision engine, iso math, monster system, index.html
- [x] Inspected relevant docs: POE2_GAMEPLAY_AND_ZONE_ARCHITECTURE.md, ENGINEERING_STANDARDS_2026.md
- [x] Ran unit test baseline: 894/894 passed
- [x] Ran code and doc hygiene audit: 0 Hard Cap violations
- [x] Synthesized R1 - Procedural Tile Map Pipeline Server to Client
- [x] Synthesized R2 - Tile-Based Rendering Viewport Culling + Chunk Caching for Mobile
- [x] Synthesized R3 - Tile-Level Collision & Boss Gate Logic
- [x] Synthesized R4 - Fog of War Client-Side & Minimap HUD
- [x] Synthesized R5 - Encounter Zone Architecture & Terrain-Anchored Monster Spawning
- [x] Synthesized Non-negotiable regression requirements
- [x] Compiled `report.md` with 36 Features Discovered and 16 Edge Cases
- [x] Written `handoff.md` following standard 5-Component Handoff Protocol
- [x] Ready to notify parent agent
