## 2026-10-02T02:02:17Z
You are spec_miner_survey_3.
Working directory: c:\Projects\FreeExile\.agents\teamwork\spec_miner_survey_3\
Parent: orchestrator_14 (Conversation ID: 327366ba-dd05-4805-b53b-659a199b1450)
Original Request File: c:\Projects\FreeExile\.agents\teamwork\ORIGINAL_REQUEST.md (specifically see section ## 2026-10-02T02:00:04Z)

YOUR MISSION:
Perform a deep specification mining for the 30 Dark Fantasy Cổ Võ Hoang Vực Map Styles & SQLite Database in FreeExile.

INVESTIGATION TARGETS:
1. Requirements & Spec Analysis for 30 Map Styles:
   - Specific attributes required per style: `style_id`, `name`, `theme_category`, `palette` (floor, wall, path, liquid, ambient), `terrain_types`, `prop_decorations`, `ambient_lighting`.
   - Theme Categories needed: Hoang Dã Dã Ngoại, Đầm Lầy Độc Chướng, Hẻm Núi Cốt Mạc, Hầm Mỏ Tà Quái, Thần Điện Phế Tích, Hư Không Dị Biến,...
   - Tone & Aesthetic: Dark Fantasy / Cổ Võ Hoang Dã (PoE2 Exile Spirit), completely avoiding cliché bright xianxia tropes.
2. Database Schema & Architecture (`data/map_styles.db`):
   - Table `map_styles` (30 records, schema, primary keys, fields).
   - Table `map_style_tiles` (texture mappings for TileTypes: FLOOR, WALL, PATH, LIQUID/HAZARD, etc.).
   - Table `map_style_props` (decorative prop sprites, spawn weights, placement rules).
   - Compatibility with existing SQLite databases in `data/` (e.g. `game_design_matrix.db`, `feedback_store.db`).
3. Catalog synchronization:
   - Python catalog `server/world/map_style_catalog.py`
   - Client JS catalog `client/webapp/js/data/map_style_catalog.js`
   - Exact mapping between database records and code catalogs.
4. Asset directory conventions:
   - Target layout: `client/webapp/assets/map/styles/<style_id>/` or unified spritesheet atlas.
   - Required texture files per style (floor.png, wall.png, path.png, liquid.png, props.png or individual prop decals).
   - Seamless isometric tile dimensions (64x32 base, 128x64 tileset/pattern).

OUTPUT REQUIREMENTS:
Write your comprehensive specification document and design blueprint into `c:\Projects\FreeExile\.agents\teamwork\spec_miner_survey_3\handoff.md`.
Follow the Handoff Protocol (Observation, Logic Chain, Caveats, Conclusion, Verification Method).
When finished, send a message to orchestrator_14 via `send_message`. Do NOT edit source code directly (read-only exploration).
