# Progress Report — test_writer_e2e_1

Last visited: 2026-10-02T02:35:00Z

## Status
Completed all deliverables for E2E Testing Track (FreeExile 6-Player Party, Social Engine, Safe Teleportation, and Town Portal Engine).

## Completed Tasks
- [x] Initialized DISPATCH.md and updated BRIEFING.md
- [x] Read ORIGINAL_REQUEST.md (§ 2026-10-02T02:12:28Z) and PROJECT.md
- [x] Inspected existing codebase, test conventions, and database schema
- [x] Created `c:\Projects\FreeExile\TEST_INFRA.md` at project root (160 lines)
- [x] Designed and implemented modular 4-Tier test suite in `tests/e2e_social_party/`:
  - `test_harness_models.py` (89 lines)
  - `test_harness_portal.py` (143 lines)
  - `test_harness.py` (268 lines)
  - `test_tier1_party_and_scaling.py` (255 lines)
  - `test_tier1_social_and_teleport.py` (243 lines)
  - `test_tier1_town_portal_matrix.py` (210 lines)
  - `test_tier2_boundary_corner.py` (143 lines)
  - `test_tier3_cross_feature.py` (140 lines)
  - `test_tier4_real_world.py` (185 lines)
- [x] Executed test suite: `106 passed in 0.31s` via `pytest tests/e2e_social_party/ -v`
- [x] Verified hygiene gate: `check_code_and_doc_hygiene.py --strict` has 0 Hard Cap violations; all test files $\le 268$ lines (well under 350-line Soft Cap)
- [x] Published `c:\Projects\FreeExile\TEST_READY.md` at project root (149 lines)
- [x] Created `c:\Projects\FreeExile\.agents\teamwork\test_writer_e2e_1\handoff.md` with complete 5-component report
- [x] Documented and escalated implementation bug in `server/world/game_design_matrix_seeder.py:54`
