# Progress — worker_m5_med_low_assets

Last visited: 2026-10-01T22:34:30Z

## Status
- **Current Phase**: Finalized and Audited
- **Completed**:
  - Received dispatch & read original requests and survey analysis
  - Initialized BRIEFING.md and DISPATCH.md
  - Implemented modular decoupled asset production pipeline:
    * `tools/asset_pipeline/produce_currencies_assets.py` (209 lines <= 350 soft cap)
    * `tools/asset_pipeline/produce_ui_and_screens_assets.py` (219 lines <= 350 soft cap)
    * `tools/asset_pipeline/produce_vfx_and_status_assets.py` (172 lines <= 350 soft cap)
    * `tools/asset_pipeline/produce_med_low_assets.py` (36 lines <= 350 soft cap)
  - Generated 13 canonical currencies + normal maps into `client/webapp/assets/currencies/` (all 128x128 PoT, B mean > 240, < 10KB)
  - Generated Trade/Bazaar UI panels, Item tooltip frame, and inventory equip slots into `client/webapp/assets/ui/` (all PoT 512x512 / 256x256, B mean > 240, < 25KB)
  - Generated 6 animated status effects (Burn, Freeze, Stun, Poison, Bleed, Shock) into `client/webapp/assets/ui/status_effects/` (256x64 PoT, B mean > 230, < 7KB)
  - Generated Loading screen art (1024x1024 PoT) into `client/webapp/assets/loading/` and 3 login parallax layers (1024x512 PoT) into `client/webapp/assets/banners/` (all PoT, B mean > 245)
  - Generated Agent Orb activation VFX (3 tiers: Sơ Cấp, Trung Cấp, Vô Song) into `client/webapp/assets/savage_vfx/` (all 256x256 PoT, B mean > 240, < 11KB)
  - Fixed pre-existing `savage_vfx_atlas_normal.png` (B-mean fixed to 250.58 > 128)
  - Implemented `tools/asset_pipeline/verify_med_low_assets.py` (157 lines <= 350 soft cap)
  - Ran independent verification audit: 59 files checked, 100% PASS, 0 failures
  - Ran strict hygiene audit (`python tools/lint/check_code_and_doc_hygiene.py --strict`): 0 Hard Cap violations, 100% compliant
  - Tested `test_f23_code_and_doc_hygiene_strict`: 100% PASS
  - Prepared `handoff.md`
