# Progress — worker_remediation_client

Last visited: 2026-10-03T08:56:00Z

## Status: COMPLETE
- [x] Initialized DISPATCH.md and BRIEFING.md
- [x] Read handoffs from reviewer_client_code and challenger_kinematics_stress
- [x] Inspected existing files (KinematicsEngine.ts, AStarPathfinder.ts, SpriteAtlasRenderer.ts, AnimationFSM.ts, tsconfig.json)
- [x] Ran initial tests / typecheck to reproduce failures (TS5102 + 5 stress test failures)
- [x] Remediated KinematicsEngine.ts: computed velX and velY before mutating wx and wy
- [x] Remediated tsconfig.json: removed deprecated baseUrl under moduleResolution: bundler
- [x] Remediated AStarPathfinder.ts: added GRID_OFFSET = 32, supercover diagonal corner check, return false on 120-step exhaustion
- [x] Remediated AnimationFSM.ts: while-loop delta accumulator, proportional hit-stop consumption, hit-stop clear on setState
- [x] Remediated SpriteAtlasRenderer.ts: mapped targetClipName to sprite row index (idle: 0, run: 1, attack: 2, hurt: 3, dodge: 4, death: 5)
- [x] Ran TypeScript typecheck: 0 errors
- [x] Ran stress test suite: 27/27 PASSED (0 FAILED)
- [x] Verified file hygiene caps (all <= 350 lines)
- [x] Written handoff.md
- [x] Notified parent agent via send_message
