Directory listing for /Historical 2d/output/
absolute_perfect_p2.png
all_sprites_verified.png
auto_box_0.png
cannae_kinetic_sub.ass
cannae_master_with_audio.mp4
cannae_preview.png
cannae_sub_en.srt
cannae_tactical_demo.mp4
cannae_voice_en.mp3
cannae_youtube_multitrack_master.mp4
cavalry_spatial_panning.wav
check_p2.png
check_p4.png
check_p6.png
clean_host_1080.jpg
clean_p1.png
clean_p2.png
clean_p4.png
clean_p6.png
clean_perfect_p2.png
clean_studio_p2.png
color_rule_p2.png
crop_pose1.png
crop_pose1_transparent.png
crop_pose2.png
crop_pose4.png
crop_pose6.png
debug_all_sprite_faces.jpg
debug_arm_pointer.jpg
debug_bach_dang_stakes.jpg
debug_calib_all.jpg
debug_calib_all2.jpg
debug_calib_all3.jpg
debug_calib_p1.png
debug_calib_p1_final.png
debug_calib_p3.png
debug_calib_p4.png
debug_calib_p6.png
debug_calib_wrm.png
debug_clean_s5_bg.jpg
debug_clean_s5_bg2.jpg
debug_crop_p2_y0.png
debug_crop_p6_y350.png
debug_expressions_grid.jpg
debug_eye_blink_pro.jpg
debug_eye_blink_tight.jpg
debug_eye_blink_tight2.jpg
debug_eyes_center.jpg
debug_eyes_extracted.jpg
debug_eyes_inpainted_comp.jpg
debug_eyes_patch_blink.png
debug_eyes_patch_blink_inpaint.png
debug_eyes_patch_half.png
debug_eyes_patch_half_inpaint.png
debug_eyes_patch_open.png
debug_face_p1.png
debug_face_p3.png
debug_face_p4.png
debug_face_p6.png
debug_face_wrm.png
debug_face_wrm2.png
debug_final_sprite_p1.png.jpg
debug_final_sprite_p2.png.jpg
debug_final_sprite_p3.png.jpg
debug_final_sprite_p4.png.jpg
debug_final_sprite_p6.png.jpg
debug_host_bottom.jpg
debug_host_no_banner.jpg
debug_host_previous_look.jpg
debug_impulse_arrow.jpg
debug_intro_tail_000.png
debug_intro_tail_001.png
debug_intro_tail_002.png
debug_intro_tail_003.png
debug_intro_tail_004.png
debug_intro_tail_005.png
debug_intro_tail_006.png
debug_intro_tail_007.png
debug_intro_tail_008.png
debug_intro_tail_009.png
debug_intro_tail_010.png
debug_intro_tail_011.png
debug_intro_tail_012.png
debug_intro_tail_013.png
debug_intro_tail_014.png
debug_intro_tail_015.png
debug_intro_tail_016.png
debug_intro_tail_017.png
debug_intro_tail_018.png
debug_intro_tail_019.png
debug_intro_tail_020.png
debug_intro_tail_021.png
debug_intro_tail_022.png
debug_intro_tail_023.png
debug_intro_tail_024.png
debug_intro_tail_025.png
debug_intro_tail_026.png
debug_intro_tail_027.png
debug_intro_tail_028.png
debug_intro_tail_029.png
debug_intro_tail_030.png
debug_intro_tail_031.png
debug_intro_tail_032.png
debug_intro_tail_033.png
debug_intro_tail_034.png
debug_intro_tail_035.png
debug_intro_tail_036.png
debug_intro_tail_037.png
debug_intro_tail_038.png
debug_intro_tail_039.png
debug_intro_tail_040.png
debug_intro_tail_041.png
debug_intro_tail_042.png
debug_intro_tail_043.png
debug_m_ah.png
debug_m_ah2.png
debug_m_ah_feather.png
debug_m_ah_perfect.png
debug_m_closed.png
debug_m_closed2.png
debug_m_closed_perfect.png
debug_m_oh.png
debug_m_oh2.png
debug_m_oh_perfect.png
debug_m_smile.png
debug_m_smile2.png
debug_m_smile_perfect.png
debug_mouths_extracted.jpg
debug_mouths_extracted2.jpg
debug_mouths_perfect.jpg
debug_p1_face.png
debug_p2_face.png
debug_p2_perfect_head.png
debug_p3_face.png
debug_p3_perfect_head.png
debug_p3_raw.png
debug_p4_all_mouths.jpg
debug_p4_animated_test.png
debug_p4_cloned_all.jpg
debug_p4_face.png
debug_p4_full_head.png
debug_p4_grid.png
debug_p4_scale_test.jpg
debug_p4_seamless.jpg
debug_p6_face.png
debug_p6_full_head.png
debug_p6_perfect_head.png
debug_poses.jpg
debug_r1_c1_center.jpg
debug_r2_c1_center.jpg
debug_r2_c1_crosshair.jpg
debug_r2_c2_center.jpg
debug_raw_p4.png
debug_raw_p4_wide.png
debug_sprite_faces_row.jpg
debug_stick_real.jpg
debug_tight_m_ah.png
debug_tight_m_closed.png
debug_tight_m_oh.png
debug_tight_m_smile.png
debug_tip_loc.jpg
debug_turnaround.jpg
debug_war_room_host.jpg
debug_wrm_animated_test.png
debug_wrm_crosshair.jpg
debug_wrm_face.jpg
debug_wrm_mouth_blend.jpg
exact_p1.png
exact_p2.png
exact_p4.png
exact_p6.png
faces_debug/
faces_overview.jpg
final_p1.png
final_p2.png
final_p4.png
final_p4_alt.png
final_p6.png
final_p6_head.png
final_snap_s1.jpg
final_snap_s2.jpg
final_snap_s3.jpg
final_snap_s4.jpg
final_snap_s5.jpg
final_sprite_p1.png
final_sprite_p2.png
final_sprite_p3.png
final_sprite_p3_feathered.png
final_sprite_p4.png
final_sprite_p6.png
flawless_p2.png
flood_p2.png
intro_preview_scene1.jpg
intro_preview_scene2.jpg
intro_preview_scene3.jpg
intro_preview_scene4.jpg
intro_preview_scene5.jpg
master_snap_s1.jpg
master_snap_s2.jpg
master_snap_s3.jpg
master_snap_s4.jpg
master_snap_s5.jpg
mouth_test/
narration_en.mp3
narration_en.vtt
perfect_p1.png
perfect_p2.png
perfect_p4.png
perfect_p6.png
poses_coordinates_grid.jpg
poses_grid.jpg
preview_p2_raw.png
preview_p4_raw.png
preview_p6_raw.png
RD_REPORT_HIGH_RPM_TACTICAL_MAPS_2026.md
seven_intro_kinetic.ass
seven_intro_sub_en.srt
seven_intro_video_raw.mkv
seven_intro_video_raw.mp4
seven_intro_video_v2_raw.mkv
seven_intro_voice_en.mp3
seven_intro_voice_vi.mp3
seven_intro_war_room_ambience.wav
sprite_p1.png
sprite_p2.png
sprite_p4.png
sprite_p6.png
STRATEGY_HOST_AVATAR_ANTI_AI_SLOP_2026.md
temp_voice_analysis.wav
temp_voice_en.wav
test_60.mp4
test_anchor_view_updated.jpg
test_anchor_view_v2.jpg
test_anchor_view_v3.jpg
test_cannae_defeat_and_clean_layout.jpg
test_crop_p1.png
test_crop_p2.png
test_crop_p4.png
test_crop_p4_full.png
test_crop_p6_full.png
test_final.mp4
test_flank_view_updated.jpg
test_flank_view_v2.jpg
test_frame.mp4
test_italy_realistic.jpg
test_mkv.mkv
test_p2_p6_new.png
test_part1_perfect.jpg
test_part2_perfect.jpg
test_rail_s1.jpg
test_rail_s5.jpg
test_row1.png
test_row2.png
test_s2_anchor.jpg
test_s4_anchor.jpg
test_s4_command_rail.jpg
test_s4_y480.jpg
test_s4_y510.jpg
test_sprites_on_dark.png
test_sub.mp4
test_tabletop_view_updated.jpg
test_tabletop_view_v2.jpg
test_voice.mp3
the_historical_vault_intro_master.mp4
the_historical_vault_intro_master_v2.mp4
threejs_cannae_warroom_preview.mp4
threejs_frame_2_5s.png
threejs_frame_4_8s.png
threejs_war_room_preview_initial.png
v2_snap_s1.jpg
v2_snap_s2.jpg
v2_snap_s3.jpg
v2_snap_s4.jpg
v2_snap_s5.jpg
verify_exact_termination_badge.jpg
verify_master_cue1.jpg
verify_master_cue2_pointing_left.jpg
verify_master_defeated_badge.jpg
verify_master_unit_vanished.jpg
voice_track_en.mp3
voice_track_vi.mp3
war_drum_ambient.wav